Sep. 24th, 2016 04:50 pm
Weekend Free-for-All!
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Just kidding! The new PokeGo update is now available in all app stores!
The official patch notes:
Something they did not mention specifically but probably falls under the category of "bug fixes" is that gym battles have slightly changed. You can now queue one move beyond the one you're currently executing. So for example, if you tap the screen twice, your mon will launch two attacks. If you're used to spam attacking, this is a change because the game now registers your taps and will lock you in place until it's executed all of the moves queued up. If you're used to dodging (as I am), this changes the attack rhythm a little so you will need to adjust. Otherwise, you're going to mess up your dodge timing. It does, however, make the charge attacks easier to launch. If all this doesn't make sense (and it's kind of hard to explain without demonstration), you will see what I mean the next time you battle a gym.
In short: The update penalizes spam attacking and rewards people who attack strategically.

Anyway! How was your week in PokeGo, trainers?
The official patch notes:
- Capture location: The location where a Pokémon was caught will now be displayed on their information screen.
- Pokémon GO Plus and Incense: Trainers can attempt to capture Pokémon they encounter from using Incense with the Pokémon GO Plus accessory.
- Fixed a bug that caused some users to get stuck on the loading screen, even after restarting the app.
- Fixed a bug where the camera sometimes moved at slow speeds during battle.
- Minor bug fixes
Something they did not mention specifically but probably falls under the category of "bug fixes" is that gym battles have slightly changed. You can now queue one move beyond the one you're currently executing. So for example, if you tap the screen twice, your mon will launch two attacks. If you're used to spam attacking, this is a change because the game now registers your taps and will lock you in place until it's executed all of the moves queued up. If you're used to dodging (as I am), this changes the attack rhythm a little so you will need to adjust. Otherwise, you're going to mess up your dodge timing. It does, however, make the charge attacks easier to launch. If all this doesn't make sense (and it's kind of hard to explain without demonstration), you will see what I mean the next time you battle a gym.
In short: The update penalizes spam attacking and rewards people who attack strategically.

Anyway! How was your week in PokeGo, trainers?
Tags:
no subject
New evolutions:
Arcanine (garbage moveset)
Hypno (not really relevant in my local gym meta so I didn't even look at the moveset)
New hatches:
Voltorb (exciting! Electric mon are so rare here so I was thrilled)
I've adjusted my gym strategy. I now specifically look for friendly gyms to level up and leave a mon, preferably in a high position. This gives me enough time to hit up as many gyms as possible before collecting my daily bonus. With the kids having gone back to college, this is more possible than before. (No more getting kicked out a gym 10 minutes later.) I'm also scoping out gyms that tend not to turn over as quickly for whatever reason -- GPS issues, not as much foot traffic -- and getting familiar with gyms at the local parks in preparation for the coming winter, haha.
no subject
I definitely walked out to a new gym in the middle of the woods today to scout (and also because it had a fire defender I could train past in 45 seconds once I got there.)
I can envision some gym training sprees the day before snowstorms here this winter - we haven't had much rain this summer, but the last day it rained, all my defenders stuck for like 36 hours.
no subject
no subject
I don't think I've caught or evolved anything new, but I did catch two dratinis within a half km of my house this week - enormously exciting! I may have to hang out at the dunkin donuts by the river this winter, to be in sighting range of the spawn points.
Local gym traffic continues to be dominated by teams other than mine, but I may have found a slightly less local spot that I can train my way into, so we shall see how that works out. I'm pretty okay with only getting a handful of coins per day, especially since I'm still light on high CP defenders, but I still get jealous of everyone who has a snorlax :( I've been trying to keep an eye out for teammates at gyms I can see from here, but I keep being away from home when they flip, lately.
Yesterday, part of my haul was training past the horde of small children who had taken over the beach gyms. Those times, I felt less guilty about parking a 1300cp pinsir.
Haven't been back to my local nest since the IV fix, so I'm also looking forward to finding a few less garbage-y specimens to evolve, tomorrow.
no subject
Finally managed to evolve an Arbok. :3
Hatched another Pikachu out of a 2k egg. That makes three!
I already have a Nidoking but I caught my first male Nidorina recently. Same with a Koffing and Slowpoke.
The gyms on campus are constantly being battled for and my team (instinct!) does a pretty good job holding our own! :D
no subject
no subject
no subject
no subject
no subject
no subject
Other than that, pretty quiet for me. Super close to levelling up, though, which is exciting.
no subject
no subject
I haven't really been doing as much hunting downtown since I was catcalled for the first time in my life while playing a couple of weeks ago. I instantly missed being invisible, I'll tell you that much. Anyway, now I'm somewhat more wary of going alone, and I don't really have anyone to go with most of the time, so I mostly sit around at home and hope something good shows up in the neighborhood - not entirely unlikely; there's an Eevee nest somewhere around here, and two Frequent Spawn Areas that turn up the most random (yet awesome) stuff. I caught a Venusaur at one of them not too long ago, and I've seen an Exeggutor silhouette more than once as well (though I've yet to get it). Lest you think it's all grass, there's also been Charmander and Vulpix at those same spots, as well as Squirtle and Dewgong. Weirdest thing, that I am in no way complaining about.
* I'm aware that the thing on Slowbro's tail looks nothing like a Shellder. Nevertheless, that is what game lore claims it is. I was hoping it would turn out to be a special form in the upcoming core games, but no sign of that yet.
no subject