Aug. 24th, 2016 11:19 am
Further details on the latest update
Now that the update seems to have hit most everyone, we can refer to the patch notes in the app store versus the release notes on the website:
Any thoughts or questions about these additions/changes?
The fainting while training up friendly gyms now increases the importance of running away if you're running low on revives.
Anyway, here's the Dragon Dance to get you through your mid-week blues.
- an appraisal system that's accessible from the menu in your pokémon's info screen
- pokémon now faint when training at a friendly gym or when returned from defending a gym (apparently, it was always meant to work this way!)
- anti-botting measures
Any thoughts or questions about these additions/changes?
The fainting while training up friendly gyms now increases the importance of running away if you're running low on revives.
Anyway, here's the Dragon Dance to get you through your mid-week blues.
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no subject
. . . Charizard looks like she lost a bet and hates everything.
no subject
I wish running away was a bit easier, I feel like I'm likely to have died by the time I've managed it. Probably if I'm pretty quick that's not actually a big risk.
no subject
There is a timing to it. Like everything else about gyms, it takes practice.