Nov. 18th, 2018 08:34 pm
Adventure Sync & Let's Go research
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Thing the first: we're nearly three weeks into the new "Adventure Sync" feature, and - how's it working out for you?
Thing the second: New research! (spoilers in link) What do you think? How are you doing?
Thing the second: New research! (spoilers in link) What do you think? How are you doing?
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Adventure Sync is - proving less than whelming in reality, and I think that's because of my platform choices. I'm an Android user, and my fitness tracker is a FitBit, and even though I've installed Google Fit one my phone, it's still a much different experience than the all-Apple folks seem to be having. The first week was mostly backdated data, and because I don't usually carry my phone with me when walking about at work etc, and tend to be playing PoGo most of the time I'm walking around with my phone in my hand, the week's distance was somewhere between 1/2 and 1/3 of what my fitbit tracked. The second week, I made a conscious effort to turn PoGo off when getting to work (rather than just in the background) and carrying my phone with me as much as possible. I also jumped through *all* the hoops to have two empty egg slots on Sunday night. I got the 50k rewards, but only the one 5k egg, which is - good, but a tad disappointing. This week I've had a tough work week, and despite a fairly active weekend, including a 4-hour walk this afternoon, am still short of the 50k line. I've got work to do, and I'm not super enthusiastic about going out to roam the streets of my estate for no real-world reason in the cold and dark, but would totally be hitting the elipticiser for the remaining 3.3km if I could get it to work
I spent some time last night experimenting with trying to get me eliptical time to count - I added .3km for one 11-minute batch (Phone in my pocket, PoGo off, Google Fit on "track workout") which is fairly un-related to the step-count, and suspiciously like the "generic drift" number others have reported, but 0km for the second batch (same set up, but location services off, but I was going faster and might have triggered the speed break point) I also tried borrowing my partner's old Google Wear watch, but that didn't manage to pick up any distance itself, and further research seems to indicate that PoGo treats that as synched and therefore "suspect" data in any case, so Apple Watch to Apple Phone seems to be the only wearable / phone combo that this actually works on.
I'm not complaining: the possible devise permutations are mind-boggling, and I'm still getting a bunch of rewards for free, but I wish there was at least one wearable that worked with Android that I could maybe think about for Christmas, because carrying my phone around all day, and elipting with a phone attached to me is not super-convenient, and I can imagine that a lot of people would really benefit from being able to "count" stationary exercise for all sorts of reasons.
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As for the new research... well, some stuff went on in my personal life that's made me want to avoid just sitting at home with my feelings so I went out and dove in to it a *little* obsessively; I'll probably finish it tonight, heh.
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Hurray for a Riolu, too! I was really *really* hoping for that 10k egg last week! For me 25k/week is very doable, even on a busy work week, but 50k is a bit of a stretch, so does encourage more walking, which has to be a good thing.
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I haven't had much luck with it even when I do have data; I'm not getting the full distance I'm walking unless I have the game up, anyway. I don't know if it's settings or my phone or just that the distances I've walked so far haven't been long enough, but so far not a lot of joy.
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thumbs up
Yeah as long as I'm carrying the phone it tracks my steps - you have to make sure that option's on in settings (the privacy section, on iPhone, obvi I have no idea on Android!), but then it just tracks steps and distance and feeds that via Health to PokeGo.
Fitbit tends to think I take a few more steps than Health does but over the last week the counts for when I've been carrying the phone have been within fifty steps of each other. When I do treadmill later I'll turn off data and wifi both just to double check.
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If you have the game on, it's tracking distance via GPS (but needs a data connections, because game) With the game closed, it's taking data from Google Fit, and I don't know how that works with no data. I guess the first troubleshooting question is "Is Google Fit getting step data on you?" - you have to make sure that Google Fit and PoGo have mutual permissions, and thus far no data imported from any third party pedometer except an Apple Watch seems to be counted for Adventure Sync
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Having poked around some more, it looks like my phone does not have the capability to do step tracking (I do have an iPhone too, but it's just old enough that it can't update to iOS 11, so pokego stopped working on it last winter). Oh well, another thing that in theory would have been really great but in practice just points up that pokego is really only designing for a certain subset of people.
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I definitely noticed distance being added when my android phone is with me walking around inside, and the game is off : PoGo has to be all the way closed for at least 10 mins for it to then look for the Google Fit data when it comes back up.
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Or you're like me and your phone can't actually do the pedometer. Or it's just glitchy. Lots of fun choices!
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i'm on 3. got my ditto from the field research and won 2 gym battles, just waiting for two tier 1 or 2 raids.
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For the record: Android, no other linked devices (my Go Plus was acting super wonky since before I switched phones, and now won't connect unless I jump through half a dozen hoops); I've found it counts steps best when I have another app running constantly (most commonly Audible), even if the phone is otherwise sleeping.
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