Note: A minor update was released for both Android and iOS. I think it was mostly for Go Plus support, but if you notice anything major, be sure to let the community know!
Thanks for saying it -- they have, and fuck them. :( I used to take over gyms easily; now I have to employ all kinds of tricks (evolve or find decent but not great Pokémon to take out the first two levels at least, before sending in my heavier and heavier hitters, using the Power-Up trick to revive them BECAUSE I HAVE RUN OUT OF REVIVES NO THANKS TO NIANTIC).
The higher level you are, the less revives you get. It's to balance the game & give lower level players a chance at the gyms (bc they get a ton of revives & potions in comparison) although it's not really working out that way.
It could also have something to do with the (rumored?) upcoming Pokemon Center Pokestops. In the core games (and the anime), a Pokemon Center was a place you could stop and heal all of your in-party Pokemon at once, for free. I imagine that any Pokemon Center equivalent set up for Go would be similar.
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(Uh, what is the power-up trick? That sounds useful and I don't know it!)
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If I could heal my mon WITHIN the actual mon screen, and then choose the potion, it'd be easier.
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If your mon is fainted, two things revive it: the Revive potion, and a Power-Up. After both, you can go on to heal them fully with other potions.