The spawn point re-shuffle was overall quite bad for my neighborhood; it lost a lot of really good cluster spawns and didn't get enough new ones to make up for it, I'd say it's down like 50% total. My house, though, lost one spawn but gained two, so it could certainly be worse.
For community day I definitely concur that Trapinch rates per spawn were much lower outside parks. Between that and the general spawn changes, all our burned-in memory of the best places to grind are out of date, so that made for a slow start on CD and it was well into hour two before I finally got my third shiny. But then in the last hour I got... six more so I'm not complaining. :D
Speaking of not complaining, I went into the Mewtwo raid hour having gotten zero shinies during its main appearance in raids and worried I'd have to trade for it, but I came out with four! That was some serious concentrated luck. Hoping to find a lucky friend to swap one with for good IVs, and will keep at least one with bad IVs unpowered in my back pocket to save for a rainy day when I need to trade for something else rare and cool.
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Date: 2019-10-14 10:01 pm (UTC)For community day I definitely concur that Trapinch rates per spawn were much lower outside parks. Between that and the general spawn changes, all our burned-in memory of the best places to grind are out of date, so that made for a slow start on CD and it was well into hour two before I finally got my third shiny. But then in the last hour I got... six more so I'm not complaining. :D
Speaking of not complaining, I went into the Mewtwo raid hour having gotten zero shinies during its main appearance in raids and worried I'd have to trade for it, but I came out with four! That was some serious concentrated luck. Hoping to find a lucky friend to swap one with for good IVs, and will keep at least one with bad IVs unpowered in my back pocket to save for a rainy day when I need to trade for something else rare and cool.